They asked about my experience with computer graphics and a variety of questions about how I would handle certain scenarios that could arise as a technical artist, like how to optimize a scene and create shaders.
Me postulé a través de un reclutador. El proceso tomó 6 semanas. Acudí a una entrevista en Unity
Entrevista
First, I had to apply through the Unity website, with a resume, a cover letter and a portfolio.
I had to wait for about 3 weeks before receiving a positive answer.
Then, I got a short screen call with a technical recruiter, that lasted about 15 minutes. I also had to do a 2-hours Codility coding test.
Afterwards, we moved forward to two other interviews, a technical/portfolio review one, and another with the Hiring Manager, of about 1 hour each.
After that came the reference checks where I had to provide at least 4 references, including former/managers and peers.
The whole process took approximately one month and a half, mainly because we had to match everyone's availability.
I got the offer right after the second interviews, even before the reference checks. Everyone was very nice and friendly during the process, and the recruiter I had the pleasure to work with was very accommodating.
Preguntas de entrevista [1]
Pregunta 1
Was there a time when you had a conflict within your team and how did you solve it?