Me postulé en línea. Acudí a una entrevista en Unity en mar 2026
Entrevista
Applied online. First, a take-home technical task: fixing bugs, implementing features, animations, UI, Timeline sequences in Unity - took 5-7 hours of work. Then a nearly 2-hour video interview with 3 QA Leads. Questions ranged from technical (bug reproduction methodology) to behavioral (why Unity, Unity vs Unreal differences, what does good communication mean to you, etc.). After the interview, was told "we'll get back to you within 2 weeks, usually faster." 12 days of complete silence. Had to send multiple follow-up emails to both recruiters. Finally got a phone call saying "team liked you but position is already filled" - despite the position being open throughout the entire process. No explanation, no feedback, no proactive communication at any point. For a "Junior Student" position, the process felt like a senior-level hiring bar with zero respect for the candidate's time.
Preguntas de entrevista [1]
Pregunta 1
A user reports "Unity crashed when I remove a component." What follow-up questions would you ask?
Me postulé en línea. El proceso tomó 3 semanas. Acudí a una entrevista en Unity (Vilna) en nov 2024
Entrevista
had an hr interview, a task and then a technical interview. Nice people, smooth process. The task took longer then expected, had to finish building a game using Unity. It was time confsuming but not very hard.
Me postulé en línea. El proceso tomó 4 semanas. Acudí a una entrevista en Unity
Entrevista
The interviewer is a nice a pleasant person. All the scheduling process was quick and we have a great talk. Next, a homework for week was provided. Lastly, a talk with the manager and the team lead was organised.