Me postulé en línea. El proceso tomó 4 semanas. Acudí a una entrevista en Ubisoft (San Francisco, CA) en jun 2021
Entrevista
The interview process was smooth and efficient, with quick HR responses. The design task was challenging yet rewarding. I successfully completed three interview rounds, making it a well-structured and positive experience.
Me postulé a través de un reclutador. El proceso tomó 5 días. Acudí a una entrevista en Ubisoft (Toronto, ON) en abr 2021
Entrevista
Was sent the at-home assignment with kind of vague instructions. They wanted two sets of assets that were “inside the box” designs and then two sets of designs that were “outside the box” thinking. I definitely flubbed it since they passed on me. Hard to really interpret what exactly those two instructions mean to certain people/companies. I wish I had just asked for a bit more clarification but I thought that could hurt my chances. But they passed on me anyway. Which is heartbreaking when you spend so much time working on creating things and then you don’t even get to discuss your thought process.
Me postulé en línea. Acudí a una entrevista en Ubisoft (San Francisco, CA) en jun 2020
Entrevista
Went through two rounds of interview:
1. Informational interview with the recruiter regarding general experience and background
2. Interview with the creative directors regarding in-depth job specifications and expectations, along with follow up questions post interview
Preguntas de entrevista [1]
Pregunta 1
Q: Walk us through one of your projects, and how you approached it?