Me postulé en línea. El proceso tomó 3 semanas. Acudí a una entrevista en Ubisoft (Toronto, ON) en mar 2016
Entrevista
A screening with the recruiter took place first. He explained the role and gave a lot of information about the studio. This was followed by a call with art leads who asked a series of questions and allowed me to ask some questions that I had. It lasted about one hour and was pretty laid-back. The interviewers were friendly and easy to have a conversation with.
Me postulé a través de un reclutador. El proceso tomó 3 semanas. Acudí a una entrevista en Ubisoft (Milán) en jun 2025
Entrevista
Ho iniziato con mini colloquio, dopo aver passato il primo colloquio verrai assegnato un mini test che è durata 7 giorni cosecutivi.
Dopo aver passato il test farai un'altro colloquio sempre da remoto
Me postulé en línea. El proceso tomó 4 semanas. Acudí a una entrevista en Ubisoft (Taguig) en oct 2024
Entrevista
Initial Screening: A recruiter contacts you for a brief discussion about your background, skills, and interest in the role.
Art Test (for creative roles): You may be asked to complete a test to showcase your skills, such as creating a 3D model or concept art.
Technical Interview: Meet with team members to discuss your portfolio, technical expertise, and problem-solving abilities.
Final Interview: Talk with studio and HR managers about your fit with the team and the company culture.
Me postulé en línea. El proceso tomó 2 meses. Acudí a una entrevista en Ubisoft (Pune) en sep 2024
Entrevista
there was an HR round with introduction along with 2 weeks of art test. after you pass it there will be final ops and art lead round which will finally decide your time there
Preguntas de entrevista [1]
Pregunta 1
They asked me if I loved one segment of art or all