Me postulé a través de una recomendación de un empleado. El proceso tomó 6 semanas. Acudí a una entrevista en Splash Damage (Londres, Inglaterra) en mar 2024
Entrevista
It started out well with a quick response to the application and then booked in interviews.
But the interview had some vague open questions and needed to be more direct to the role and find out how the person would fit it.
I had to chase up a few times for news and by the end they had run out of contracts to offer, 4-5 weeks after the onsite interview but if they had more they would have offered me one.
Preguntas de entrevista [1]
Pregunta 1
What would you do differently if you were making a horror game compared to an FPS game?