The interview was extremely difficult; it was split across four exams. One technical exam, two puzzles, and a behavioral. The technical portion was a leetcode medium and hard. One puzzle was easy. The car puzzle felt impossible. The behavioral exam was rather difficult.
Preguntas de entrevista [1]
Pregunta 1
Build a file system or something along those lines.
Roblox’s Software Engineering Intern interview process typically begins with an automated coding assessment sent through a third-party platform. The assessment includes one or two algorithm-focused problems—similar in style to LeetCode mediums—covering topics like arrays, strings, hash maps, and sorting. Candidates are given around 70–90 minutes to complete the test, and solutions must pass both visible and hidden test cases, so handling edge cases is important. The platform is straightforward, and performance is judged on both correctness and efficiency. Preparing with practice problems on arrays, interval merging, and string manipulation is helpful, as this stage is designed to filter for strong problem-solving fundamentals before moving on to live technical interviews.
First step had a 90 minute interview process of 4 problems. Including a coding problem and two Roblox puzzle games. Coding problem is a similar style to a leetcode problem.
Multiple different intellect games that test strategy, creativity, and IQ. Tests your time management. Also a coding section mainly around the medium difficulty mark, and potentially a hard difficulty. That also requires time management while solving.