Me postulé en línea. El proceso tomó 1 día. Acudí a una entrevista en Reliance Games (Roorkee) en abr 2018
Entrevista
Simple, easy and related to oops and recursion, function overloading, classes, and data structures, a bit about work and experience in unity and why did I start game development, Do I want to pursue a career in this.
Me postulé en línea. El proceso tomó 3 semanas. Acudí a una entrevista en Reliance Games (Mumbai) en jul 2020
Entrevista
Interview process started on 24 July, 2020 and went on for few weeks. It was the best gaming interview that I have been part of. My joining is on hold due to COVID-19 pandemic.
Preguntas de entrevista [1]
Pregunta 1
--- Codeshef Coding Test ---
Two questions related to String Manipulation and Data Structures.
--- Technical Interview 1 ---
Frequency Count in O(n)
OOPS Concepts
Binary Search
Merge Sort
--- Technical Interview 2 ---
Object Pooling
Multiple Threading
C# OOPs Concepts
Courotines/IENumerator
DeltaTime/FixedDeltaTime
Static and Dynamic Batching
Update/FixedUpdate/LateUpdate
SpeedDistanceTime Aptitude Problems
Sequential Execution of MonoBehaviour
--- Technical Interview 3 ---
Unity Profiler
Asset Bundle
NavMeshAgent AI
UI Canvas Features
C# Virtual/Override
Virtual Destructors
Pathfinding (A* Algorithm)
Orthographic/Perspective Camera Modes
--- Technical Interview 4 ---
Optimization Concepts
Disadvantages of Unity3D
ECS/DOTS/JOB SYSTEM
--- Assignment ---
To code and present a 3D fbx model for the players to choose and play with.
Interview with CEO about Reliance Games