I had an interview with the lead producer and tech lead. Talked about my professional experience, answered some production questions and some Unity/C# questions.
The tech lead opened up one of my Unity projects on BitBucket and asked me questions about that.
On the next step I received a technical test that I had to complete in 2 hours. The test was fixing bugs in a little space shooter game, adding features that were half done and adding new functionality if I still had time.