Me postulé en línea. El proceso tomó 1 semana. Acudí a una entrevista en Insomniac Games (Los Angeles, CA) en ene 2017
Entrevista
Applied online and received a test by email, I wont disclose what the problem was. You have 1 week to complete the technical test. It was challenging, learned a lot about memory and pointers
Me postulé en línea. El proceso tomó 2 meses. Acudí a una entrevista en Insomniac Games en feb 2025
Entrevista
I applied in October, but didn't hear anything back until January. However, once I heard back from the recruiter, the process was very quick. I had a take-home programming test (untimed), and once I submitted that, multiple panel interviews. I received an offer the week after my final interview.
Preguntas de entrevista [1]
Pregunta 1
Most of the questions were about C++ fundamentals, alongside some 3D math questions. There was also an architecture and design section.
No call at the beginning. The first step was to do a coding test in C++ which was a take home test. This was a customized question which you wouldn't exactly find on google
Preguntas de entrevista [1]
Pregunta 1
The coding problem to trace a projectile ray and plot possible collisions at given time frames, and compare if the values in the test cases match or not.
Me postulé en línea. El proceso tomó 2 semanas. Acudí a una entrevista en Insomniac Games en feb 2018
Entrevista
I applied online. After reviewed my resume they gave me a programming test and asked me to finish it within one week. Since the test went well, they decided to give me a 30 min phone interview.
Preguntas de entrevista [1]
Pregunta 1
Many C++ and memory-related questions. Lots of math problems.