Me postulé a través de una facultad o universidad. Acudí a una entrevista en HitWicket (Nueva Delhi) en oct 2021
Entrevista
I applied for the company through the campus. On the next day, we are asked to complete a task (of making a game scene and some aspects of programming) in 3 houses. It was followed by 1 round of technical and HR interview with co-founder.
Preguntas de entrevista [1]
Pregunta 1
1. Basic questions of 3D Gemontery using C#.(objects)
2. Basic questions on game programming/Designing.
3. Some advanced scenarios regarding game development.
4. Advanced JAVA Questions
5. Vector 3D vs Vector 2D
6. Mesh Collider vs Box Collider and general use of colliders.
7. How to remove physics from GameObjects?
8. Basic UI design/ and how to add various physics to the objects. (angular momentum and various uniform forces on 3D objects).
9. General HR questions and questions about my projects from my resume.
10. Asked questions regarding many games that were released recently and my take on them, especially Cyberpunk 2077.
Me postulé a través de otra fuente. El proceso tomó 1 semana. Acudí a una entrevista en HitWicket (Hyderabad) en oct 2024
Entrevista
The interview process is very straight forward with a hr interaction call, 2- 3 technical questions rounds, final round.
Interview experience too good.
No DSA straight question about what you'll be working on daily basis in the real projects.
Preguntas de entrevista [1]
Pregunta 1
Let's say you have to add crowd in the cricket stadium and how would you do that?