El proceso tomó 1 día. Acudí a una entrevista en Electronic Arts (Burnaby, BC) en ago 2010
Entrevista
Had a onsite interview because I was a local candidate. There were two part to the interview. The first part was a technical interview with two members of the team I am interviewing for. They were very clear on their expectation that they wanted someone who can jump onto the project quickly. I was given two technical questions to do. The second part of the interview was just a HR interview that went over a few things on my resume and answered the questions I have.
Preguntas de entrevista [1]
Pregunta 1
When given a pre-existing piece of code, how would you go about testing it?
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
Me postulé en línea. Acudí a una entrevista en Electronic Arts en mar 2026
Entrevista
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
Acudí a una entrevista en Electronic Arts (Redwood City, CA)
Entrevista
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.