Me postulé en línea. Acudí a una entrevista en Electronic Arts
Entrevista
During Covid-19, it was a two-hour-long interview with two separate teams. Consisted of technical questions, and questions about previous experiences. Very friendly interview, asked a lot of questions on OOP and C++ specific questions.
Preguntas de entrevista [1]
Pregunta 1
Linked List, OOP Concepts, MVVM, C++ specific questions, Difference between C++ & Java
Me postulé a través de una recomendación de un empleado. El proceso tomó 2 semanas. Acudí a una entrevista en Electronic Arts en jul 2022
Entrevista
One introductory call with the recruiter (15 min), and a panel interview with two senior managers of the studio (1 hour).
The whole process was very smooth, and surprisingly there weren't any coding questions. Overall, the process and people were great.
My advice: If you don't have much game dev experience, don't let the lack of experience throw you off. What's important is to show your strength and demonstrate what professional skills you can bring to the table (in my case it's C++)
Preguntas de entrevista [1]
Pregunta 1
Mostly resume-based questions, game engine questions, and additional c++ conceptual questions