Me postulé en línea. El proceso tomó 3 semanas. Acudí a una entrevista en Electronic Arts (Los Angeles, CA) en may 2022
Entrevista
The recruiter called me and then have a coding test and go to the final. Everything was done in 3 weeks so it was a quite fast interview process. I loved interviewing here and they are really awesome while doing an interview
I had a phone screen with HR, one zoom interview with the lead programmer, and one zoom interview with two other programmers. Everyone was super friendly. None of the interviews were very technical, most of the questions are about my past projects.
Me postulé en línea. Acudí a una entrevista en Electronic Arts (Redwood Shores, CA) en ago 2017
Entrevista
I met with the recruiter first who gave me a tour of the campus then was put into an uncomfortably warm room and spent an hour with several pairs of people. They would tag team questions and some were very probing with their questions and seemed to care about finding the right fit while others just wanted you to jump through technical hoops. One of the engineers, in particular, had a pretty negative attitude and had this strange habit of saying "no, I expected this answer" and then stating something very similar to my answer as though he wasn't really listening. That bit was frustrating but most of the interviews were pretty straightforward. If you've been working on large AAA projects recently then there was no gotcha questions.
Preguntas de entrevista [1]
Pregunta 1
Using just basic vector math, rotate on vector around another.