Me postulé a través de una recomendación de un empleado. El proceso tomó 1 día. Acudí a una entrevista en Electronic Arts (Los Angeles, CA) en ene 2008
Entrevista
Met with many members of the technical team and studio heads. Different groups of the different studio teams came in groups to ask questions about experience and how I would handle specific problems. They described the project responsibilities and asked about various projects in the past.
Preguntas de entrevista [1]
Pregunta 1
Ask to describe how to write a lighting equation in a vertex shader. It had been a while since I had done graphics programming.