Me postulé en línea. El proceso tomó 4 semanas. Acudí a una entrevista en Blizzard Entertainment (Los Angeles, CA) en feb 2022
Entrevista
Even through Covid/Remote interviewing the process was very friendly, fun, and personable. I ended up doing 3 rounds of zoom interviews with the entire audio team and everyone was an absolute joy to chat with. You can really feel the passion the team has for the game and their commitment to the quality of audio. It felt like they really wanted to connect with someone that would share in their passion and none of the interview questions felt loaded. There was a genuine interest in who I am as a person before who I am as a designer.
Preguntas de entrevista [1]
Pregunta 1
What faction do you play?
Whats your favorite/least favorite sound in the game?
What would you change about sound design in game ?
Me postulé en línea. El proceso tomó 2 meses. Acudí a una entrevista en Blizzard Entertainment (Irvine, CA) en abr 2017
Entrevista
The steps involved were as follows:
Email with 10 questions to answer from recruiter
Phone interview with producer and supervising sound designer
Sound design test
On-site interview
The recruiter was amazing the whole way through, and the on-site interview was very straightforward and relaxed. Met with whole team first, then had one on one with each person. Lunch in between was great and a nice way to get to know each other.
Don't over dress! Wear comfortable shoes and clothes.
Preguntas de entrevista [3]
Pregunta 1
What is one of your favorite video games for sound besides Blizzard games?