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      Búsquedas relacionadas: Evaluaciones de Blizzard Entertainment | Empleos en Blizzard Entertainment | Sueldos en Blizzard Entertainment | Prestaciones en Blizzard Entertainment
      Entrevistas en Blizzard EntertainmentEntrevistas para el cargo de Senior Software Engineer en Blizzard EntertainmentEntrevista en Blizzard Entertainment


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      Entrevista para Senior Software Engineer

      19 jun 2017
      Candidato de entrevista anónimo
      Irvine, CA
      Sin ofertas
      Experiencia positiva
      Entrevista difícil

      Solicitud

      Me postulé en línea. Acudí a una entrevista en Blizzard Entertainment (Irvine, CA) en jun 2017

      Entrevista

      It took about 2 weeks to first hear back from someone, and my initial phone screen was about 2 weeks after that. It was half behavioral (talking about past job experiences) and half standard technical questions (algorithm runtimes, etc). It took a week to hear back, and I was given a 4-hour at-home coding test. It should be pretty simple for anyone with a few years of experience. I did 'extra credit' since I finished the initial problem in 2 hours, which may have helped. After another 3 weeks of waiting, I had my on-site interview. It started with a 2-hour coding test with seemingly simple, yet deep questions - they were easy to answer but tricky to optimize, especially with the timer ticking. Afterwards, an hour was spent going over the answers with 2 lead engineers. This part was really enjoyable, as we were able to discuss each question and how it could be done better and more efficiently. It's a way for you to explain what you were thinking, and learn a few things yourself, which is much better than just getting a "no" and going home. After the technical interview was a lunch interview with management, an interview with producers, and an interview with peers. These were all roughly the same personality-type questions about how you approach problems and what you've been doing at your past jobs, etc. As this was a UI-related role, there was UI discussion about the game team I was interviewing for. Overall the whole process took about 7 hours. It was a great interview process, but it took about twice as long as I had hoped. Expect to wait at least a week in between all conversations for scheduling. At the end I was called and told what the team liked and disliked about me and why they wouldn't be moving forward, and their feedback matched up exactly with how I felt (I should have applied to a non-senior position for a significantly higher chance). I'll probably try to apply again in a few years.

      Preguntas de entrevista [1]

      Pregunta 1

      What are 3 words your co-workers would use to describe you?
      Responder pregunta
      6

      Otras evaluaciones sobre las entrevistas para el cargo de Senior Software Engineer en Blizzard Entertainment

      Entrevista para Senior Software Engineer

      16 sep 2024
      Candidato de entrevista anónimo
      Denver, CO
      Sin ofertas
      Experiencia negativa
      Entrevista difícil

      Solicitud

      El proceso tomó 2 semanas. Acudí a una entrevista en Blizzard Entertainment (Denver, CO) en sep 2024

      Entrevista

      Quick process, a screening interview, then a coding challenge on a code test website. The challenge was intended to be difficult to impossible. I was told that no one passed. Making the challenge more difficult is the instruction that I pretend that the two interviewers are my colleagues and that I should demonstrate my collaboration skills while coding. I was repeatedly interrupted with suggestions, try this, etc. that It was difficult to proceed. I was told to ask questions and discuss my train of thought - something one naturally doesn't do in an interview for fear of saying something wrong. At the one-hour mark suddenly everyone had to attend some other meeting. Collaboration occurs during design meetings and whiteboards, not while you are heads-down coding. It's no wonder nobody passed. Also, don't bother requesting accommodation for a disability - they'll ghost you for asking.

      Preguntas de entrevista [1]

      Pregunta 1

      Develop a complex class involving two containers optimized for performance.
      Responder pregunta

      Entrevista para Senior Software Engineer

      12 jul 2025
      Candidato de entrevista anónimo
      Sin ofertas
      Experiencia neutra
      Entrevista promedio

      Solicitud

      Me postulé en línea. El proceso tomó 1 semana. Acudí a una entrevista en Blizzard Entertainment en nov 2023

      Entrevista

      Technical interview focused on theory-based questions and object-oriented design, They gave me an offline design game for object-oriented design. I used design patterns and felt I answered it pretty well.

      Preguntas de entrevista [1]

      Pregunta 1

      They asked many questions about Kubernetes
      Responder pregunta

      Entrevista para Senior Software Engineer

      15 sep 2022
      Empleado anónimo
      Irvine, CA
      Oferta aceptada
      Experiencia positiva
      Entrevista promedio

      Solicitud

      Me postulé a través de una recomendación de un empleado. El proceso tomó 2 meses. Acudí a una entrevista en Blizzard Entertainment (Irvine, CA) en ago 2022

      Entrevista

      First, a screening call, then a hiring manager interview, then a panel of 3 1-hour technical interviews with members of the team I'd be joining, and an interview with Product Managers.

      Preguntas de entrevista [1]

      Pregunta 1

      Variety of questions around systems design, how certain common technologies work, and some deeper questions around Java.
      Responder pregunta
      2