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      Búsquedas relacionadas: Evaluaciones de Ubisoft | Empleos en Ubisoft | Sueldos en Ubisoft | Prestaciones en Ubisoft
      Entrevistas en UbisoftEntrevistas para el cargo de Producer en UbisoftEntrevista en Ubisoft


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      Entrevista para Producer

      24 ene 2015
      Empleado anónimo
      Oferta aceptada
      Experiencia positiva
      Entrevista fácil

      Otras evaluaciones sobre las entrevistas para el cargo de Producer en Ubisoft

      Entrevista para Producer

      2 feb 2026
      Candidato de entrevista anónimo
      Montreal, QC

      Solicitud

      Me postulé en línea. El proceso tomó 6 meses. Acudí a una entrevista en Ubisoft en jun 2014

      Entrevista

      This is a write up for the San Francisco development team. Standard process: Phone screen with HR - The HR contact, Shawn McGrady, was forthcoming with a significant amount of information about the process and what I could expect going forward. He was very helpful with information about staffing needs for the studio, current staffing, projects that were hiring for the position (without details about the actual project - keeping confidential info close to his sleeve until an NDA was signed), some details about the technology being used for the projects. He was forthright about how long the process would likely take - 6 months. (And was spot on in his estimate!) Asked standard questions: Relevant previous experience, why Ubisoft, why was I looking for a new position, strengths/weaknesses, etc. Phone call with who would be direct supervisor - Standard questions about production experience. Conversation about exposure to both on and off site internal teams, communication style and channels, communication process, problem solving skills, experience with outsourcing and insourcing, how I evaluate for improving processes and come to a strategy, mentality about how to work with a team and leadership qualities, my thoughts on communication style for studios - open/semi-closed etc. On site with who would be direct supervisor and studio head over lunch - There was a little more information about the project, not enough to know exactly what it was, but general things - genre, play style, production phase status and upcoming challenges. They were very open about studio culture information, discussion about what games they were currently playing, the good and bad about those games. It was clear that the studio is one full of people who enjoy games and who want to make great games. This seemed to mostly be about communication style, passion for games, and fit in the production group and project leadership. Onsite with leads in the studio, most from the project I was being targeted for - 6 hours of mostly individual meetings with about 8 people. List of folks to chat with was HR Manager, Tech Lead for the studio, Studio Creative Director, Lead Designer, Associate Producer and Production Coordinator, Senior Producer and Studio EP. A lot of the questions were about what I thought I could help them with/how I could make an immediate impact, and in particular my communication style - open and frank. A few questions from folks about why Ubisoft and why SF in particular. And a LOT of talk about games. What I was playing at the time, what they were playing at the time and our thoughts on and experience with each. The full day interview included an off site lunch, and conversation over lunch was mostly about communication style and culture fit - not specifically about production and work but a general fit for the studio.

      Preguntas de entrevista [1]

      Pregunta 1

      All questions were pretty standard. No real curve balls.
      Responder pregunta
      21
      Sin ofertas
      Experiencia positiva
      Entrevista promedio

      Solicitud

      Me postulé en línea. Acudí a una entrevista en Ubisoft (Montreal, QC) en dic 2025

      Entrevista

      One interview with HR, followed by an interview with the area manager, and a third interview with direct team members (head of production). Each interview was about 30 minutes and on zoom.

      Preguntas de entrevista [1]

      Pregunta 1

      What's my experience in the AAA production pipeline
      Responder pregunta

      Entrevista para Producer

      10 oct 2024
      Candidato de entrevista anónimo
      Montreal, QC
      Sin ofertas
      Experiencia positiva
      Entrevista promedio

      Solicitud

      Acudí a una entrevista en Ubisoft (Montreal, QC)

      Entrevista

      Multi-step but very quick as I had previous references. Two 15-minute interviews and then a longer deeper dive. Then I met the team. Overall a pretty solid experience. I would try for another role despite not getting this one. Most roles are competitive.

      Preguntas de entrevista [1]

      Pregunta 1

      If you could add one feature to [Game I can't mention] what would it be?
      Responder pregunta

      Entrevista para Producer

      25 ago 2021
      Candidato de entrevista anónimo
      París
      Oferta rechazada
      Experiencia positiva
      Entrevista fácil

      Solicitud

      Me postulé en línea. Acudí a una entrevista en Ubisoft (París) en ene 2021

      Entrevista

      Contacté par Linkedin pour un entretien par téléphone avec le RH. Ensuite plusieurs rendez vous avec d'autres personnes de la société. Je n'ai pas donné suite parce que je voulais terminer le projet sur lequel je travaillais.

      Preguntas de entrevista [1]

      Pregunta 1

      quel est votre salaire souhaité?
      Responder pregunta