Me postulé a través de un reclutador. Acudí a una entrevista en Apple (Cupertino, CA) en abr 2025
Entrevista
got a message from an Apple recruiter - started off with the usual HR screen and a quick follow-up with the hiring manager. That round covered basics in SV, UVM phases, and a few light coding questions around arrays and constraints. Next spoke to a couple of managers for team matching and moved ahead with one of them. Then came the real grind - 6 rounds over 2 days. Covered SV, UVM, digital design, coverage, timing diagrams, and even stuff like polymorphism and scoreboard design. Like one round had me sketch out a basic DV architecture, another one focused purely on debugging and constraints logic. No behavioral round really - most of it was deep dives into fundamentals and design thinking. Pretty technical and intense overall. Would say brush up the basics and be ready to defend your design choices. A weak round can hurt even if others go well.
Preguntas de entrevista [1]
Pregunta 1
show how to implement a module that yields the dot product of two vectors
There were 1 screening and 6 panel rounds and it was difficult especially UVM part also they AMBA protocols basic design questions like fsm fifo and all and more focus on constraints
Preguntas de entrevista [1]
Pregunta 1
UVM based questions and Assertions and constraints
Me postulé en línea. Acudí a una entrevista en Apple (Sunnyvale, CA) en mar 2026
Entrevista
I had a screening round that started directly without any introduction. I was asked questions about my resume, mainly about my projects. After that, I was given a coding question.
first asking about the tool experience, asking about UVM knowledge like how and when to connect the sequencer and driver and what is their handshake , how do you deal with CDC problems, how to do the STA analysis, then final having a coding question
Preguntas de entrevista [1]
Pregunta 1
implementation of driver class based on the figure they gave